Tuesday, January 15, 2008

Steve Ellis on High Moon finally


I've been moving back to Brooklyn( my hometown even though I wasn't born here) for the last month and so things have kept me from keeping up with the blog.

I'd like to make the offer that If anyone has questions about art,design drawing comics or drawing for the web, to please feel free to ask here and I'll do my best to answer with pictures...

here's an image from my HM sketches to get the conversation started....

HIGH MOON Influences: Werewolf

Starpulse has named 'Werewolf' one of "Five Television Remakes We'd Like To See, But Probably Won't." I was 12 years old when this series first aired on FOX back in its halcyon days. Featuring Chuck Conners (of 'The Rifleman' fame) and John J. York, the show told the story of Eric Cord, who was searching for a way to end his horrific werewolf curse.

I was forbidden from watching the show, like the troublemaker I was, I saw it anyway ... and it forged a very vivid impression on me and what would become HIGH MOON.

I have included for your edification a Werewolf promo clip:

Monday, January 14, 2008

Wanna Make A Webcomic?

Laura Milligan has an excellent collection of online resources to get you started making you own webomics! So, whether you are thinking about Zuda, Drunk Duck, ACT-I-VATE, or simply going out on you own, these links will help you get there!

(Tip of the hat to Tom)

Sunday, January 13, 2008

HIGH MOON: My First Notebook


What you see here is my very first HIGH MOON notebook from way back in 2004. This is one of three notebooks, that details the origins of HIGH MOON. It's filled with a whole lot of really bad sketches, some of which I've posted previously.


And, these are some of my original scribbled notes from HIGH MOON. As you can see, a whole lot of what is in these notes never made it to the printed page the web. I did 'white out' one little bit - but there is no way I'm telling you what that was.

So, there you go .. just a very tiny taste of what might have been.

Saturday, January 12, 2008

HIGH MOON: Yet To Come


So, here's a little update on what is yet to come for HIGH MOON.
  • Above is a very mysterious sketch that Steve Ellis did for HIGH MOON.

  • Yes, we have a release date for the HIGH MOON launch.
    (Sadly, I can't tell you when that is either, but it is in January - and it will be awesome!)

  • In the near future, the awesome Steve Ellis will be popping by to answer your art-related questions for HIGH MOON. So, if you have any .. now is the time to ask them in our comments section.

Thursday, January 10, 2008

HIGH MOON: On the first night of the full moon

On the first night of the full moon, Matthew Macgregor sits in his rocking chair, with a pistol in his lap and a bottle of moonshine.

I wrote that sentence over three years ago now. It was the first line in what would be the very first HIGH MOON plot synopsis. Since that time, I've accrued more research on Texas, The Wild West, and Werewolves than I ever thought possible.

And, HIGH MOON is better off for it.

To tell you you truth, I was never a huge fan of westerns. That is not to say that there aren't some fantastic stories of the old west, but for the most part, I found many of the tales of the old west a little too simple for my tastes.

The man who changed that perception for me was a writer by the name of John Meston. John doesn't get a lot of credit these days, but he was the principal writer behind the radio series GUNSMOKE.

Simply put, GUNSMOKE was the story of the violence that moved west with young America…and the story of a man who moved with it,” Marshall Matt Dillon. Often referred to as the medium's first "Adult Western," this exceptional program set the standard for all of the shows that were to follow.

Meston thought that few Westerns gave any inkling of how brutal the Old West, and he was dedicated to destroying the cherished archetypal Western hero. Raised in the remnants of the old west, Meston was notable for the use of parsed dialogue and lack of 'purple prose.' Unless it was for effect, Meston never wrote speeches, preferring the 'less is more' school of thought.

"I don't phony stuff. And, I knew a something about the west ... the way people are and the way they talk and the way they behave. And, I never liked heroes much," Meston said in the GUNSMOKE biography.

Writing down every tired cowboy troupe they could think of, Meston, along with producer/director Norman MacDonnell, decided to break every single one.

Which brings us back to where we are now. HIGH MOON started as a simple werewolf western, a straight-up old-style-shoot-em-up, but as it has developed over the years, it has become something more. As I get ready to type out the next several scripts, I am fascinated with how HIGH MOON has developed. We've set up the pieces, and over the course of the next 52 screens you'll see them all move in some very interesting and unique ways.

Writing HIGH MOON is something that speaks to my fondness for pulps, mythology, history, and old-time radio. It is a story that you won't need a PHD in Comics to read, understand, and enjoy. I owe quite a bit of its success to John Meston and Gunsmoke.

Saturday, January 5, 2008

Web Cartoonists Choice Awards



If you have a webcomic, and like awards, now is your chance to send in your nominations for the upcoming Web Cartoonists Choice Awards. Any webcomic that was active between February of 2007 up to the present is eligible to win as many categories as they qualify for.

While it'd be swell if you nominated Zuda strips like Bayou, High Moon, or Night Owls ...
Here are a few other strips that I think are equally deserving of your your attention as well:

  • James Hatton's IN HIS LIKENESS for Outstanding Comedic Comic
  • Molly Crabapple's BACKSTAGE for Outstanding Character Rendering
  • Kevin Colden's FISHTOWN for Outstanding Dramatic Comic
  • Chris Arrant's series, ONE WAY TICKET for Outstanding Character Writing

These are, of course, my suggestions ... I think the above strips certainly represent some of the webcomics in 2007, check them out ... and I think you'll agree.

(Sadly, there is no 'Outstanding Use of Concept' category, if there was, I'd suggest Dave Flora's Tales of the Revenant strip ... it's got ghosts with guns!)



Thursday, January 3, 2008

High Moon: Unfinished Preview Art


Behold, unfinished art from the next installment of HIGH MOON.

Monday, December 31, 2007

High Moon: 40,000 Views


This afternoon, HIGH MOON hit 40,000 views ...
Not a bad way to end 2007!

Happy New Year

As I right this, 2008 is about twelve and half hours away. While I'll be spending most of the day doing lettering placements for HIGH MOON, I wanted to take a moment to wish you all a very happy and safe 2008!

See you next year :-)

Friday, December 28, 2007

HIGH MOON Returns January 2008!

From Zuda-Editor, Kwanza Johnson:

Keep an eye out for January 2008 when the next competition begins and our first competition winner High Moon starts its regular run on Zuda.

Tuesday, December 25, 2007

Happy Howlidays!

See that? That was a little werewolf humor for you! I'm the the midst of scripting more HIGH MOON this morning.

Did you know that the paperclip that we commonly use today wasn't mass marketed until 1891? These are just several of the fascinating little details I'm learning as I'm putting together the next batch of scripts.

Anyway, I hope all of you have a fantastic winter holiday, Christmas, New Years, and the like!

All the best to you and yours,

David

Saturday, December 22, 2007

Saturday Morning Writing


This is a snapshot of my little nook in VoxPop waiting for my breakfast sandwich.

That's Page Fourteen with the doodle on it.

Tuesday, December 18, 2007

HIGH MOON: The Slow Burn

So, I've been reading over plot breakdown for the first HIGH MOON story. The breakdowns are about 52 pages long - and insanely detailed. The notes for Pages 9-24 are the most detailed.

Telling a story in the Zuda format really requires a lot of planning.

Often editors will tell creators 'less is more' and 'comics are a visual medium' ... and as a writer it is essential that you keep the story moving, give the artist something interesting to draw, and use every scene to advance the plot, reveal character, or establish mood. Plus, you need to give the reader an incentive to 'turn the page' with every screen.

That's a lot of stuff to keep in mind going forward, isn't it?

(Especially, if you are like me and like to give your characters a lot of room to talk.)

I do believe that Zuda requires a certain degree of brevity. I think it requires you to go in, get your point across as awesomely as you can, and leave the readers wanting more.

When I wrote the initial prologue for HIGH MOON, I wanted to establish a threat and dramatic need from the start. On Page Two, I toss out some theories. By Page Five, I provide a little bit of fan service, because you can’t have a werewolf western and not have a werewolf. And, by Page Eight I take those theories and expectations I built and toss them out the window.

You don’t have to do it the same way I did. I’m going for a ‘slow burn’ the kind you’d find in older westerns. I’m trying to develop the kind of tension that slowly builds until it explodes in one form or another.

To accomplish this, I’ve structured each of my screens according to the Three Act format. Every crisis in the story builds upon another crisis, every page builds on the previous page, and contributes to the bigger picture. It requires a lot more economy of space and a whole lot more forethought.

Anyway, all of this is to say that the uber-plot for HIGH MOON has been written. The script for Pages 9-12 has been delivered to Steve. And, Pages 13-24 are being scripted now.

Friday, December 14, 2007

HIGH MOON: When Will There Be More?????

Good morning,

I get the the following question often enough that I thought I'd provide an answer:

When Will There Be More HIGH MOON?????

Soonish!

The truth is, we are working that out now.

Again you can imagine, there's a lot of paperwork involved - and with the holidays around the corner, that doesn't help. Once the paperwork is all squared away and I know for 100% certain our exact schedule, you guys will hear about it first.

Going forward, the High Moon team will be releasing a scene (3-5 pages) at a time (and maybe even more!), rather than simply a page a week.

So, when you do see HIGH MOON again, you will be seeing a whole lot more of it!

Thursday, December 13, 2007

HIGH MOON: Where the Hell Is Blest, Texas?


A couple of folks have asked about Blest and where it is in relation to the rest of Texas.

117 years after HIGH MOON takes place, Blest Texas might look something like this.

Monday, December 10, 2007

HIGH MOON: Balloon Placements


After I got the art from Steve, I would start doing lettering placements. I go through a lot of Post It Notes during this process. When it came to doing to 'prologue' for HIGH MOON, I printed out Steve art, cut up a bunch of Post It notes, placed them on the page ... wrote the scripty bits over top, scanned the art at 72 dpi B&W, and e-mailed it to out letterer.

This is where our letterer Scott O. Brown really stood out. Scott's experience in publishing, writing, editing, and lettering really helped transform my Post It Note Placements into something exceptional.

High Moon: Remember The Tartans


There are some of the things that Mac, the central character in HIGH MOON, wears. Each element of clothing serves a practical purpose - and relates to a greater sense of visual history for Mac.

Friday, December 7, 2007

HIGH MOON: It Came Out On Wednesday


Here's something to start off your weekend right, an exclusive podcast interview with me on
"It Came Out On Wednesday," presented by comiXology!

I may have dropped a few hints!

Wednesday, December 5, 2007

Mac Style Sheet

Heya,

I bet you guys thought we forgot about you - well - that's not true at all!

While Steve, Scott and I spend the next couple of weeks putting together the next installment of HIGH MOON, I thought I'd take a moment to show off one of the style sheets that Steve developed for Mac: